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Tips for reverse engineering OSX programs?
I have an OSX program in PEF format that's linked against CarbonLib (so is using the Carbon UI toolkit). I can throw it into IDA on my Windows PC no problems and that works but I don't have a clue how to go from there. Anyone know how to reverse engineer OSX programs? Or have links to documentation on the OSX libraries of this vintage (CarbonLib, Apple;Carbon;Multimedia, vecLib, AudioUnitFrameworkLib, CoreAudioFrameworkLib).
Also is there a way to figure out what version of OSX this would require? |
I put the content of your post into Google Gemini, it gives me some clues.
Maybe you can also try it. |
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