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As someone who has been in the reverse engineering game for a long time now, I can tell you that its not as simple as handing AI (even best-in-the-world AI) a binary and saying "give me source code for this". Things like "AI-generated Photoshop clone" or "game xyz ported to a whole bunch of new platforms thanks to AI" are absolutely not what they appear to be.
If you want an example of a AI-assisted reverse engineering project that's doing things the right way, check out open-bfme (project to reverse engineer the Battle for Middle Earth series)
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