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#3
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From a quick glance at the source it looks like it is based on user input to generate the collisions but uses a static IV to do it:
Code:
// IV = 0123456789abcdeffedcba9876543210
const uint32 MD5IV[] = { 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476 };
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chants (09-03-2018) | ||
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