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#1
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Nobody is interested in x32 OS these days I strongly believe
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#2
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Its much easier to debug on the 32-bit OS rather than the 64-bit one, especially for hardware like dongles, my friend
![]() Once we are done with the debugging and patching/emulating on the 32-bit OS, it becomes a lot faster to port it over to the 64-bit one. Doing the debugging right from the start on a 64-bit OS, wastes much more time due to enforced driver-signing requirements etc (that need to be bypassed first without breaking the dongle drivers etc in some cases). That is the reason why not only me but a lot of other researchers also prefer to do their initial debugging on a 32-bit OS if possible. My "main" OS continues to be a 64-bit one from the last 15 years at least, of course... Its only for the purposes of debugging, that the 32-bit OS is preferred over the 64-bit one. Cheers
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niculaita (09-23-2017) | ||
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#3
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Quote:
then your way is to 16 (8!?) bit SW ![]() it much more coolier taking into account your great posts |
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#4
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Quote:
Also, for the jump from 16-bit to 32-bit, mostly the issues addressed were related to STABILITY, in teh various releases of Windows, rather than mainly focussing on SECURITY. Whereas in the transition from 32-bit to 64-bit versions of Windows, mainly for Windows 10 releases, the focus is now more on SECURITY rather than on stability, as the stability (BSODs etc) were not the main issue from XP onwards on properly configuerd systems. That is why, in my practical experience, driver debugging is a nightmare on the 64-bit versions of Windows 10 due to its numerous security features, compared to its 32-bit counterpart. Cheers
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